LEVEL
50
CHAMPION POINTS 160
ALDMERI DOMINION RANK
Astens Avidicus
Imperial Sorcerer (Stamina)
CHAMPION POINTS
Skill Points:
0 / 126
Skyshards:
0 / 3
Daedric Summoning
SKILLS
Empowered Ward
Instant
Cast Time
Area
Target
20 meters
Radius
10 seconds
Duration
3447 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
2466
damage for
10
seconds. Damage shield strength capped at
50
% of your Max Health.
Also grants Minor Intellect to you and nearby allies, increasing your Magicka Recovery by
10
% for
10
seconds.
Empowered Ward
Bound Armaments
Instant
Cast Time
Self
Target
28 meters
Range
40 seconds
Duration
2093 Stamina
Cost
Arm yourself with the power of Oblivion for
40
seconds, causing your Light and Heavy Attacks to summon a Bound weapon for
10
seconds, up to
4
times.
You can reactivate the ability for half cost to arm the weapons, causing them to strike your target for
1607
Physical Damage every
0.3
seconds.
While slotted, your Max Stamina is increased by
8
% and Light Attack damage is increased by
10
%.
Bound Armaments
CLASS
Daedric Summoning
Daedric Summoning Skills
Dark Magic
Storm Calling
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
7958
Health
10744
Stamina
17062
Magicka Recovery
565
Health Recovery
309
Stamina Recovery
514
Spell Damage
1571
1985
Spell Critical
9.9%
50%
Weapon Damage
1571
2774
Weapon Critical
13.8%
50%
Spell Resistance
Physical Resistance
Critical Resistance
Spell Penetration
2752
Physical Penetration
2752
Bar 1
Crushing Weapon
Instant
Cast Time
Self
Target
2 seconds
Duration
2105 Stamina
Cost
Infuse your weapon with power, causing your next Light Attack used within
2
seconds to deal an additional
3575
Physical Damage and heal you for
25
% of the damage done.
If the power is not consumed in time, you store
1629
Stamina.
Rapid Strikes
0.6 seconds
Channel Time
Enemy
Target
7 meters
Range
2462 Stamina
Cost
Flood an enemy with steel, battering them with five consecutive attacks that each deal
571
Physical Damage. Each hit increases the damage of the subsequent hit by
3
%.
The final hit deals
300
% more damage.
Hits: 571, 586, 601, 617, 2174 (Total 4549)
Whirling Blades
Instant
Cast Time
Area
Target
6 meters
Radius
3201 Stamina
Cost
Launch yourself into a lethal spin, dealing
2979
Physical Damage to nearby enemies. Deals up to
100
% more damage to enemies with less than
50
% Health.
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
15 seconds
Duration
2093 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
396
Physical Damage every
1
second for
15
seconds. The winds grow in damage and size, increasing up to
150
% more damage and up to
9
meters in size.
While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by
5280
and your Movement Speed by
10
%.
Bound Armaments
Instant
Cast Time
Self
Target
28 meters
Range
40 seconds
Duration
2093 Stamina
Cost
Arm yourself with the power of Oblivion for
40
seconds, causing your Light and Heavy Attacks to summon a Bound weapon for
10
seconds, up to
4
times.
You can reactivate the ability for half cost to arm the weapons, causing them to strike your target for
1607
Physical Damage every
0.3
seconds.
While slotted, your Max Stamina is increased by
8
% and Light Attack damage is increased by
10
%.
Temporal Guard
Instant
Cast Time
Self
Target
106 Ultimate
Cost
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were
4
seconds ago.
While slotted you gain Minor Protection, reducing your damage taken by
8
%.
Bar 2
Dark Deal
1 seconds
Cast Time
Self
Target
20 seconds
Duration
2216 Magicka
Cost
Bargain with darkness to restore
8090
Health and
3600
Stamina instantly, and an additional
2400
Stamina over
20
seconds.
Critical Rush
Instant
Cast Time
Enemy
Target
22 meters
Range
2930 Stamina
Cost
Launch across the earth and smash an enemy, dealing
2383
Physical Damage. Deals up to
50
% more damage based on the distance traveled.
This attack is always a Critical Strike.
Brawler
Instant
Cast Time
Cone
Target
7 meters
Radius
2512 Stamina
Cost
Focus your strength into a mighty swing, dealing
2885
Physical Damage to enemies in front of you.
You also gain a damage shield that absorbs
2425
damage for
6
seconds. Each enemy hit increases the damage shield's strength by
50
%, up to
300
%.
Critical Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3693 Magicka
Cost
Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
% for
33
seconds.
While active, dealing Critical Damage heals you for
3300
Health. This effect can occur once every
1
second.
Bound Armaments
Instant
Cast Time
Self
Target
28 meters
Range
40 seconds
Duration
2093 Stamina
Cost
Arm yourself with the power of Oblivion for
40
seconds, causing your Light and Heavy Attacks to summon a Bound weapon for
10
seconds, up to
4
times.
You can reactivate the ability for half cost to arm the weapons, causing them to strike your target for
1607
Physical Damage every
0.3
seconds.
While slotted, your Max Stamina is increased by
8
% and Light Attack damage is increased by
10
%.
Werewolf Berserker
1 seconds
Cast Time
Self
Target
30 seconds
Duration
248 Ultimate
Cost
Transform into a beast, fearing nearby enemies for
3
seconds.
While transformed, your Light Attacks apply a bleed for
6083
Physical Damage over
4
seconds, your Heavy Attacks deal
50
% splash damage, and your Max Stamina is increased by
30
%.
While slotted, your Stamina Recovery is increased by
15
%.
Overload
Werewolf
View Raw Data
Character data Edited on 2020-03-13 18:49:46